Explore the world, one post at a time
Here is the design concept for Monster Kid or “MK”.
I added a height chart of Vani & Sans for comparison.
For context:
MK was dusted during the events of NPHRA (based off the wound, most likely by the human).
They were revived by Vani & became her assistant, albeit not a good one.
Vani & MK grew up together & were close friends.
As for why MK is half gray, I’ll let guys figure it out.
I’m going to be redrawing the past character designs, mainly to adjust their design & heights.
Anyway, here’s the design concepts of Vani (Dr. Serif) & Sans (Murder/Dust).
I drew 3: one showing their current design, one showing how they looked before (for Vani, it’s after the events of Dusttale, but it’s before the current design), & one showing off their body (sorry if the bodies look weird, skeletons are hard to draw).
For context: Vani is 5ft 7in, while Sans is 4ft 10in.
Here are my takes on the Gaster’s Followers.
They will play an interesting part in the story, along with an explanation for why they look & act the way they do. I’ll probably explain their backstory more when I post the “promo” art featuring them & a few others.
I want to give them other names besides “Gaster’s Follower 1, 2 &3”; I have a few ideas that I’ll be playing around with.
Follower 1
Follower 2
Follower 3
All 3 work alongside Dr. Serif, usually at least one of them is always by her side.
While their souls are still there, their vessels are no longer theirs to control. Their body, their smiles, their voices belong to him now.
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Regarding their designs I’ll explain the following:
Follower 1 has a similar appearance to the Ficus Licker in the MTT Hotel. They always kind of looked like a gingerbread man, but I decided to give them a more alien-like appearance, who also looks starved or malnourished. Also their left arm got ripped off & absorbed by Subject BV1.2-004.09.
Follower 2 has a similar appearance to the scared donut guy in Hotland. I’ve seen many people draw them as a cat so I decided to do the same, specifically a bobcat or a bob-tailed cat. I decided to represent the face in their hand as a face in a mirror, while their head has a big smile. While all 3 are connected in a hive mind manner, this Follower acts like the main host or leader of the group.
Follower 3, while at first glance looks like a giant scary face, they have a similar silhouette to the stripped bird in Deltarune. I didn’t based them off a specific bird, but I did want to give them feathered legs & feet like some breeds of chickens. Also their neck can stretch to great lengths, like the Rokurokubi.
This is more of a list of art projects I want to do for this AU, and get feedback from guys or even suggestions on what I can do better based off the past few slides.
This is the first time in a while that I’m actually excited for a big project.
*Side Note: As the story progresses & changes, I’ll post updated versions of past blogs for consistency & archive the old ones.
Alright so here is what is one the agenda (in no specific order):
Research & Character Notes
I’ve already posted a few of these, just gotta do it for the rest of the “Revivors” & the Survivors.
Story/Scene Character Art
Basically what I did with Asgore’s piece. Draw certain characters in certain scenes or situations that go along with the story or to showcase what they look like.
Character Reference Sheet
Character sheets…To see what they look like, simple as that.
Comic/Written Story
I’ll probably write the actual story first & then make a comic off it, or I might just say “screw it, I’m gonna do the comic first & hate my past self when I have to base the story around whatever I drew”. We’ll cross that bridge when we get there.
Multiverse Interactions
Yes I’ll be including other universes interacting or just observing this AU; it’s mainly gonna be the Bad & Star Sanses, but I might include a few others as non-canon interactions for fun.
Ask Blog (Maybe)
If this gets popular enough or I get a lot of questions, I might do an ask blog that the characters will answer or just be in some funny shenanigans.
Just another sneak peek that’s connected to the previous sneak peek.
A lil sneak peek of what’s (or rather who’s) next
I was gonna wait until I finish the notes & designs for some of the Revivors designs, but I really like how this one turned out.
So you guys get to have another sneak peek:
Here’s one with Azzy for height comparison:
I’m going to be doing the Dreemur Family (& a certain skeleton) first since I have a solid idea for their designs.
The Revivors are the monsters who’ve been revived by the revised DT Injections v1.0-1.7.
Unfortunately there are some “unsightly” side effects.
I’m working on some of the Revivors now, who’ll be introduced in a similar fashion has the SOULs, but I might include some height sheets for reference for size differences between the characters.
Here’s a screenshot of one of the Revivors so far:
Also to explain why his ears look like that is because I’m basing him, Toriel & Vani off the Orobica Goat. Asgore is probably gonna be a different breed of goat.
Here are my takes on a froggit & a whimsun.
I’ve never drawn a frog-based character before, so sorry if the portions look weird. While for the froggit I didn’t based them off a specific frog, I based the whimsun off the Hummingbird Hawk Moth.
Hopscotch
Hopscotch, or Hoppy, works as the supply runner & delivery for the Underground. They deliver messages, food, or even resources for the DT injections.
Hoppy is down-to-earth & has a somewhat “southern” charm. While they’re unable to verbally understand what others are saying (& vice versa), they do understand the general vibe that the individual is saying. Though other froggits, amphibian-based & some insect-based monsters can understand each other relatively well.
Before anyone asks, Hopscotch is not “pregnant” with a tadpole, it’s much worse.
Wyllow
Wyllow “works” as extra eyes & hears for supply runners, mainly works with Hopscotch.
Wyllow is afraid of almost everything, probably their own shadow. If she gets spooked during a run, she’ll hide in Hoppy’s backpack or just run away if the bag is full. Though she does try to comfort others if they’re scared as well, but ends up just becoming a stuttering mess.
Some monsters will sometimes use her as a plushie due to how soft her fluff is.
Here are my take on what I’m gonna call the Blookies.
I didn’t have a lot of ideas for their design, but then I was watching a playthrough of Ghostwire: Tokyo, where they encountered a Teru Teru Bozu (which kinda looks like a sheet ghost).
Also, some information about these versions:
Napstablook & Mad Dummy are siblings
Mettaton & Dummy (Ruins) are siblings
Napstablook & Mettaton are still cousins
Napsti Blooki (Napstablook)
Napstablook works as a DJ with his cousin in Hotland. He also works in coding, programming, & encryption for Dr. Serif.
He has a somewhat pessimistic & almost depressing demeanor, but has a calming aura that seems to keep everyone around him content & relaxed.
He prefers to be alone most of the time, but doesn’t mind being around a few other individuals (mainly his family, or MK).
Madsti Blooki (Madstablook)
Madstablook works as lookout & a bodyguard for the supply runners (albeit begrudgingly).
He’s pretty hot-tempered & isn’t afraid to start a fight for the pettiest of reasons. Though he does secretly care greatly about his family & friends, but he would rather burn alive than admitting that.
He & Dr. Serif bump heads pretty often & get into violent screaming matches (mainly due to a combination of Mads’s temper & V’s stubbornness).
Oddsta Blooki (Oddstablook)
Oddstablook works as lookout & to alert Dr. Serif whenever a human falls into the ground.
They’re incredibly hard to read, often wearing a blank expression. It’s impossible to fully know what they’re thinking. Only their family seems to know what they’re feeling.
They hardly ever talk, mainly using gestures or drawings to “talk”. Though they do occasionally giggle whenever someone tells a joke.
Hapsta Blooki (Hapstablook)
Hapstablook works as entertainment for the whole underground (at least to those who are remaining).
He tries his best to keep a positive mentality throughout the underground, still doing his shows to entertain the audience. Though it’s starting to show that he’s slowly lose hope & is having a tough time keeping up with his persona’s “fabulous” personality.
His robotic body was destroyed during the events of NPHRA. He’s been begging for Dr. Serif to rebuild it, but she keeps brushing him off, saying it’s a “waste of resources”.
I tried to keep their designs simple, but I think I might have overdone it with Hapstablook.
I’m going to be creating front & back views of character designs for what I’ve decided to call this “AU”, Dusttale: Revived.
In these blogs, I’ll show the design concept for a character along with a brief description of their role in the story.
As I stated before, this story is gonna focus more on the NPCs (at least in the first half). So most of these design concepts are gonna be side/background characters from the game (there are gonna be main/boss characters in the story as well).
Now onto the first 2 character designs:
Dr. Robert “Bob” Temmer:
Dr. Temmer is a scientist that works alongside Dr. Serif on testing & experimenting with the revised DT injections & their side effects.
He usually wears a tired & annoyed expression when out in public, but does get a hint of smile when his wife visits him at lunch.
He doesn’t fully agree with Dr. Serif’s way doing things, but doesn’t exactly have a lot of authority or power to fight back. So he just mumbles his complaints & avoids causing trouble.
Mrs. Temantha “Temmie” Temmer:
Temantha, or just Temmie, is the lovely wife & #1 supporter of Dr. Temmer.
They both use to live back in Waterfall in Temmie Village, but after an incident, they moved into the MTT Hotel (which was renovated to act as housing for the remaining survivors).
While many find her annoying & a bit too lovey-dovey with her husband, Temmie is able to make the most sour individual wear the biggest smile.
These are just the basic designs for now. I’ll most likely be creating more detailed character sheets for characters, but I just want to get a basic design concept & backstory done first.
Ok so hear me out.
This is in reference to my take to Dusttale, or more accurately, the aftermath/sequel to Dusttale.
I’ve posted about this “revamp” of this AU in a previous post, but as a refresher:
This AU of an AU takes place after the events of Dusttale with some minor alterations. The story will mainly revolve around the survivors (heavily NPC based, with some main characters & my OC Vani). However, a few of the survivors try to bring back the dead by using a DT injections (much like in the game, except in this version: Alphys used Artificial Determination while the survivors use Determination collected from the human souls), also these new DT injections are mixed with the 7 human soul traits. This does work, but with some minor complications, which will be explained more in the notes.
Now to explain the question:
Basically the author of the notes is writing down their research & findings of each human souls; things like how common each trait are within humans, what injection they are used in, side effects of said injections, rpg style stats, etc. However there are 2 items of information that I might need some help on: What sound/pitch each soul trait makes &, for a hint of humor because “Undertale”, what each soul traits tastes like.
That’s where I looking to you all for assistance/headcanons for this.
*Side Note: When I say sound/pitch, I’m referring to the amount of Hertz (which I think is the measurement of sound wave frequency or pitch)*
*Side Side Note: In this AU, the red human soul trait is not Determination (since all humans have it) but instead is Willpower (I’ve seen a few saying it could be Love since its in red, but I think Willpower makes more sense)*
I already have the frequency picked for each soul, now I’m just trying to figure out what specific sound/noise they make.
Here’s what I have so far:
Color: Gold
Injection: DT-pDT PT v1.0
DETERMINATION Category: Pure DETERMINATION Injection Prototype version 1.0
Fallen Humans: All
Frequency: 0-20k+Hz
Sound Description:
Like a choir with every living thing singing
Sounds like screaming in an auditorium when distressed
Taste Description:
Similar to water that is both freezing & boiling
Color: Red
Injection: DT-WP PT v1.7
DETERMINATION Category: WILLPOWER Injection Prototype version 1.7
Fallen Humans:
Chara
Frisk
Frequency: 9.9k-10.6kHz
Sound Description:
Sizzles of an orchestra of cymbals constantly increasing & decreasing in volume
Taste Description:
Hot & salty copper
Metal sitting out in the heat
Color: Orange
Injection: DT-BV PT v1.2
DETERMINATION Category: BRAVERY Injection Prototype version 1.2
Fallen Humans:
Hiro
Isaac
Frequency: 18.9k-19.6kHz
Sound Description:
Hoard of mosquitoes quickly approaching
Taste Description:
Fresh cold sweat with a hint of cinnamon & pumpkin pie
Color: Yellow
Injection: DT-JT PT v1.6
DETERMINATION Category: JUSTICE Injection Prototype version 1.6
Fallen Humans:
Clover
Otis
Frequency: 15.9k-16.6kHz
Sound Description:
Hiss of a firework with anticipation of when said firework will explode
Taste Description:
Overly sweet & carbonated TV static flavored drink mixed with gunpowder
Color: Green
Injection: DT-KN PT v1.5
DETERMINATION Category: KINDNESS Injection Prototype version 1.5
Fallen Humans: Sam
Frequency: 6.9k-7.6kHz
Sound Description:
Taste Description:
Color: Cyan
Injection: DT-PE PT v1.1
DETERMINATION Category: PATIENCE Injection Prototype version 1.1
Fallen Humans:
Gena
Lily
Frequency: 999-1.6kHz
Sound Description:
Taste Description:
Color: Blue
Injection: DT-IG PT v1.3
DETERMINATION Category: INTEGRITY Injection Prototype version 1.3
Fallen Humans:
Dawn
Otto
Frequency: 12.9k-13.6kHz
Sound Description:
Taste Description:
Color: Purple
Injection: DT-PR PT v1.4
DETERMINATION Category: PERSEVERANCE Injection Prototype version 1.4
Fallen Humans: Yu
Frequency: 3.9k-4.6kHz
Sound Description:
Taste Description:
As I stated in a previous post, I’m gonna be doing a my sort of own spin on Dusttale on the side.
I’m first gonna start in character profile & information in regards to the story, as well as building their character. While the main characters from Undertale are relevant to this story, it’s actually gonna focus more on the NPCs, plus my OC Vani.
I’m planning on doing a character info & status sheet (like something found in infection AUs) along with a picture of how they’ll look. I’ll be doing the same to the reanimated monsters, or as I’ve been calling them “the Revived”.
If anyone has any better name suggestions for the AU or for the classification of the characters.
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☹︎⚐︎☝︎ ____
✞︎✋︎☠︎❄︎🕆︎☼︎✌︎ ✌︎☠︎👎︎ 👎︎☼︎ ❄︎☜︎💣︎💣︎☜︎☼︎ ☟︎✌︎✞︎☜︎ 💣︎✌︎👎︎☜︎ ☜︎✠︎👍︎☜︎☹︎☹︎☜︎☠︎❄︎ 🏱︎☼︎⚐︎☝︎☼︎☜︎💧︎💧︎ ✋︎☠︎ ☼︎☜︎✞︎✌︎💣︎🏱︎✋︎☠︎☝︎ ❄︎☟︎☜︎ 👎︎❄︎ 🏱︎☼︎⚐︎☺︎☜︎👍︎❄︎📬︎
❄︎☟︎⚐︎💧︎☜︎ 🕈︎☟︎⚐︎ ☟︎✌︎✞︎☜︎ ☞︎✌︎☹︎☹︎☜︎☠︎ ☟︎✌︎✞︎☜︎ 👌︎☜︎☝︎🕆︎☠︎ ❄︎⚐︎ 🕈︎✌︎☹︎😐︎ ✌︎☝︎✌︎✋︎☠︎📬︎
❄︎☟︎☜︎ ✌︎☼︎💣︎☹︎☜︎💧︎💧︎ ⚐︎☠︎☜︎ ✌︎☠︎👎︎ ❄︎☟︎☜︎ ☝︎⚐︎☠︎☜︎☼︎ ☟︎✌︎✞︎☜︎ 💣︎☜︎☼︎☝︎☜︎👎︎ ☠︎✋︎👍︎☜︎☹︎✡︎📪︎ ❄︎☟︎☜︎ 💣︎⚐︎💧︎❄︎ 💧︎❄︎✌︎👌︎☹︎☜︎👎︎ ❄︎☟︎✌︎❄︎ ✋︎ ☟︎✌︎✞︎☜︎ 💧︎☜︎☜︎☠︎📬︎
👎︎☜︎💧︎🏱︎☜︎☼︎✌︎❄︎✋︎⚐︎☠︎ ✌︎☠︎👎︎ ✌︎☠︎☝︎☜︎☼︎ ✌︎☼︎☜︎ 🕈︎⚐︎☠︎👎︎☜︎☼︎☞︎🕆︎☹︎ 💧︎⚐︎🕆︎☼︎👍︎☜︎💧︎ ⚐︎☞︎ 💣︎⚐︎❄︎✋︎✞︎✌︎❄︎✋︎⚐︎☠︎📬︎
❄︎☟︎☜︎ ☝︎⚐︎✌︎☹︎ ✋︎💧︎ ✌︎🏱︎🏱︎☼︎⚐︎✌︎👍︎☟︎✋︎☠︎☝︎ 💣︎🕆︎👍︎☟︎ ☞︎✌︎💧︎❄︎☜︎☼︎ ❄︎☟︎✌︎☠︎ ✌︎☠︎❄︎✋︎👍︎✋︎🏱︎✌︎❄︎☜︎👎︎📬︎
☟︎☜︎☼︎ ❄︎☼︎🕆︎☜︎ ☼︎⚐︎☹︎☜︎ ✋︎💧︎ ☞︎✋︎☠︎✌︎☹︎☹︎✡︎ 💧︎❄︎✌︎☼︎❄︎✋︎☠︎☝︎ ❄︎⚐︎ 💧︎☟︎⚐︎🕈︎📬︎
✋︎ 💧︎☟︎⚐︎🕆︎☹︎👎︎ ☟︎✌︎✞︎☜︎ 👌︎☼︎⚐︎😐︎☜︎☠︎ ☟︎✋︎💣︎ ❄︎✋︎💣︎☜︎☹︎✋︎☠︎☜︎💧︎ ✌︎☝︎⚐︎📬︎
❄︎☟︎✋︎💧︎ ✋︎💧︎ 👌︎☜︎👍︎⚐︎💣︎✋︎☠︎☝︎ ✞︎☜︎☼︎✡︎ ✋︎☠︎❄︎☜︎☼︎☜︎💧︎❄︎✋︎☠︎☝︎📬︎
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As I stated in a previous post, I’m gonna be doing a my sort of own spin on Dusttale on the side.
I’m first gonna start in character profile & information in regards to the story, as well as building their character. While the main characters from Undertale are relevant to this story, it’s actually gonna focus more on the NPCs, plus my OC Vani.
I’m planning on doing a character info & status sheet (like something found in infection AUs) along with a picture of how they’ll look. I’ll be doing the same to the reanimated monsters, or as I’ve been calling them “the Revived”.
If anyone has any better name suggestions for the AU or for the classification of the characters.
-
-
-
-
-
-
-
-
-
-
☹︎⚐︎☝︎ ____
✞︎✋︎☠︎❄︎🕆︎☼︎✌︎ ✌︎☠︎👎︎ 👎︎☼︎ ❄︎☜︎💣︎💣︎☜︎☼︎ ☟︎✌︎✞︎☜︎ 💣︎✌︎👎︎☜︎ ☜︎✠︎👍︎☜︎☹︎☹︎☜︎☠︎❄︎ 🏱︎☼︎⚐︎☝︎☼︎☜︎💧︎💧︎ ✋︎☠︎ ☼︎☜︎✞︎✌︎💣︎🏱︎✋︎☠︎☝︎ ❄︎☟︎☜︎ 👎︎❄︎ 🏱︎☼︎⚐︎☺︎☜︎👍︎❄︎📬︎
❄︎☟︎⚐︎💧︎☜︎ 🕈︎☟︎⚐︎ ☟︎✌︎✞︎☜︎ ☞︎✌︎☹︎☹︎☜︎☠︎ ☟︎✌︎✞︎☜︎ 👌︎☜︎☝︎🕆︎☠︎ ❄︎⚐︎ 🕈︎✌︎☹︎😐︎ ✌︎☝︎✌︎✋︎☠︎📬︎
❄︎☟︎☜︎ ✌︎☼︎💣︎☹︎☜︎💧︎💧︎ ⚐︎☠︎☜︎ ✌︎☠︎👎︎ ❄︎☟︎☜︎ ☝︎⚐︎☠︎☜︎☼︎ ☟︎✌︎✞︎☜︎ 💣︎☜︎☼︎☝︎☜︎👎︎ ☠︎✋︎👍︎☜︎☹︎✡︎📪︎ ❄︎☟︎☜︎ 💣︎⚐︎💧︎❄︎ 💧︎❄︎✌︎👌︎☹︎☜︎👎︎ ❄︎☟︎✌︎❄︎ ✋︎ ☟︎✌︎✞︎☜︎ 💧︎☜︎☜︎☠︎📬︎
👎︎☜︎💧︎🏱︎☜︎☼︎✌︎❄︎✋︎⚐︎☠︎ ✌︎☠︎👎︎ ✌︎☠︎☝︎☜︎☼︎ ✌︎☼︎☜︎ 🕈︎⚐︎☠︎👎︎☜︎☼︎☞︎🕆︎☹︎ 💧︎⚐︎🕆︎☼︎👍︎☜︎💧︎ ⚐︎☞︎ 💣︎⚐︎❄︎✋︎✞︎✌︎❄︎✋︎⚐︎☠︎📬︎
❄︎☟︎☜︎ ☝︎⚐︎✌︎☹︎ ✋︎💧︎ ✌︎🏱︎🏱︎☼︎⚐︎✌︎👍︎☟︎✋︎☠︎☝︎ 💣︎🕆︎👍︎☟︎ ☞︎✌︎💧︎❄︎☜︎☼︎ ❄︎☟︎✌︎☠︎ ✌︎☠︎❄︎✋︎👍︎✋︎🏱︎✌︎❄︎☜︎👎︎📬︎
☟︎☜︎☼︎ ❄︎☼︎🕆︎☜︎ ☼︎⚐︎☹︎☜︎ ✋︎💧︎ ☞︎✋︎☠︎✌︎☹︎☹︎✡︎ 💧︎❄︎✌︎☼︎❄︎✋︎☠︎☝︎ ❄︎⚐︎ 💧︎☟︎⚐︎🕈︎📬︎
✋︎ 💧︎☟︎⚐︎🕆︎☹︎👎︎ ☟︎✌︎✞︎☜︎ 👌︎☼︎⚐︎😐︎☜︎☠︎ ☟︎✋︎💣︎ ❄︎✋︎💣︎☜︎☹︎✋︎☠︎☜︎💧︎ ✌︎☝︎⚐︎📬︎
❄︎☟︎✋︎💧︎ ✋︎💧︎ 👌︎☜︎👍︎⚐︎💣︎✋︎☠︎☝︎ ✞︎☜︎☼︎✡︎ ✋︎☠︎❄︎☜︎☼︎☜︎💧︎❄︎✋︎☠︎☝︎📬︎
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This is just an update regarding character designs: I might not post in a minute due to trying to complete the clothing rough drafts for the 6 remaining characters, finishing the outline & coloring of finished rough drafts, writing character sheets for the characters, & working on rough drafts for new AU Variants.
So I have a lot on my plate & will be taking breaks to avoid becoming burnt out, however I feel bad not posting anything, especially regarding my characters, so I’ll post minor facts or ideas for the characters while working on them.
For now, this post will go over a few of the characters, mainly 3-6 characters at a time to avoid creating a super long post. Anyway let’s start.
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Neue - UNDERTALE
Neue is able to remember past timelines/resets like Sans, but how he remembers them is a bit different. Neue will remember resets similar to trying to remember a dream, or having a strange sense of deja vu. He can’t tell if these “memories” are real or not, which causes him to overthink/ overanalyze certain events that occur.
Roman - UNDERFELL
Roman is trans, male to female, but is fine with the following pronouns: She/He/They. This is due to the transition being rather recent & giving her friends & family time to process her changes, she is keeping her original name since she really likes it. She already had a somewhat “feminine” physique before transitioning, which did cause some teasing/bullying from the other monsters.
Nova - OUTERTALE
Nova has & will always just float/levitate about few feet off the ground. He doesn’t remember the last time he has actually walked or even touched the ground, not that he minds. He does doze off a lot which could cause him to drift off, his friends came up with the solution to tie a rope around him & hold him like a balloon.
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These are just a facts for now, please comment down below what I could improve upon or your headcanons for these characters.